These could perhaps change Spore into what it was supposed to be, but I for one won't be buying them. What we got was a series of minigames, none of them terribly interesting or entertaining. Essentially, Spore is a mere shadow of what was promised. The creature, building and vehicle editors are, however, fun to tinker around in. No real planet terraforming in the space stage - you just dump a few different plant and animal types down and they magically spread all over the planet. No interesting creatures to be made in the cell stage - we're limited to making blobs. No living, breathing ecosystem - animals stand around their nests, doing absolutely nothing. No creature animations based on where body parts are placed - every animation is the same. Somewhere along the line, everything that had made the game unique and exciting had been replaced with content that we haven't just seen before, we've seen it done a whole lot better. So when I finally got to play Spore, I was almost entirely let down. I devoured every preview as they came out, barely able to wait for what would naturally be one of the greatest games ever. What he was attempting was truly amazing user-generated content, procedurally textured and animated. I've been following Spore for several years now, waiting with baited breath as Will Wright showed off his masterpiece at different I've been following Spore for several years now, waiting with baited breath as Will Wright showed off his masterpiece at different conventions.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |